Friday, April 25, 2014

After taking a week off...


I have to admit that this week I have not gotten as much development done as I would have liked, but there are also some upsides of taking a break. Removing yourself from the ultra-focused environment of developing an application can give you a new perspective on your progress and can lead to better ideas about what direction to move in for the future. Its easy to lose sight of your real goals and a little perspective can go a long way. For my part, a little time away from my project has led me to focus more on the trade off between a realistic simulation meant to educate or inspire, and a game designed to entertain. As is now stands, my project is somewhere in between, trying neither to mimic reality or fully entertain the user. I think the end result could be much better if start working mainly on features meant to be fun, as trying to remold my project into a realistic simulation of space at this point would inevitably result in disaster when it could not be completed on time. Even though I didn’t really develop my game this week, what I learned while not working on it may well be more beneficial to its quality.

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