So far the progress on this simulator has been slow, but I am still on schedule with some basic assets (spaceship, asteroids), and steady code development. Despite this progress, right now there are no planets or stars, and adding those types of features will require a significant amount of coding. I am planning to get temporary or basic assets done in the next week or so in order to focus on all the programming work that lies ahead. It probably won't be easy, but algorithms to randomly generate galaxies and solar systems will most likely be done within a month. My mentor might be able to help design these algorithms, but even just translating from basic logic to C# code could be quite a process. In summary, so far progress has been good and basic assets and movement code are complete, but there is still a lot of work left to do in the next few months to get a basic prototype working.

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